meh
few things.
1)when you draw in 1 point perspective, even the tops of the buildings are supposed to be angling towards the vanishing point.
2) i liked the part where you had the crossed lines become solid straight ones, that could really give you a nice transition into some other scene.
3) music was pretty good for this, seemed moderately synched, don't know if you meant to do that or not.
4) the fighter character doesn't need to have so much detail drawn into him, sometimes if you put less, the look a lot better.
other than that it was decent. gluck on future works.